Tag » Eeprom

Plant Modeling (I) - Tanks

Hello everyone!

Somehow I miss being around tanks, pumps, sterilizers, filling machines, VSDs and so on. Because of the price of PLCs being that expensive I’m toying with arduino to simulate somehow a little plant and today we’re going to start by the tanks by using OOP in arduino and exchange data with the application I’ve developed for that very purpose in Visual C#. 164 kata lagi

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Reading and writing in Arduino's EEPROM with Visual C#

Hello everyone!

Today I have ended the interface with Visual C# to read and write the EEPROM of the Arduino. It has been funny, as using the methods of the Serialport in Visual C# seemed as though it added some characters to the stream of characters I was sending. 116 kata lagi

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Persistent variables and Arduino

Hi everyone!

Have you ever thought of storing some paraters in your arduino board? Maybe you have not even wonder about this, but after tuning a PID for example or after having set some time parameters, storing data sometimes is of the essence, not just for adjusting parameters but to store alarm signals that could precent a pump to start because of having suffered from high temperatura, the data also could be retrieved to a log text for maintenance or tracking some faults. 168 kata lagi

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Computer Memory And Types

Memory

Memory is just like a human brain. It is used to store data and instructions. Computer memory is the storage space in computer where data is to be processed and instructions required for processing are stored. 1.131 kata lagi

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EEEmu SPI

Blecky’s latest project on Hackaday.io is an EEPROM/Flash emulator with a fun name:

EEEmu SPI

The EEEmu SPI emulates any Serial Peripheral Interface Bus EEPROM or Flash memory chipsets up to an interface speed of 25MHz.

57 kata lagi

EEPROM Programmer Arduino Shield

From the The Oddbloke Geek Blog, an EEPROM programmer shield designed for Arduino Mega:

Simple EEPROM Programmer … revisited

Some time ago, I wrote about my…

45 kata lagi

VGA Without A Microcontroller

One of the most challenging projects you could ever do with an 8-bit microcontroller is generating VGA signals. Sending pixels to a screen requires a lot of bandwidth, and despite thousands of hackers working for decades, generating VGA on an 8-bit microcontroller is rarely as good as a low-end video card from twenty years ago. 179 kata lagi

Hardware