Tag » Blender

The YF-19: The Rigging Begins

Yeah, I know I’ve said this before.

But guys, this time’s for real, guys, really! I even deleted the whole previous attempt of bones, got rid of all the landing gear constraints and custom locators and merged the whole plane (minus the inside cockpit, windshield and landing gear, because reasons) into a single mesh. 544 more words


Post Christmas Game Jam - Retrospective

In January the digital games course put a week aside from our main projects to let us work in new teams of 3 to 4 people on a 1 week game concept of our choice, based the word ‘Snow’. 739 more words

3D character modeling

I made some great progress today by way of my 3D character model in Blender.  I still need to animate, but not bad for my first character model.

Indie Developer

I think you can, I think you can, I think you can... I know you can

One of the things that the internet has taught me is that there are other people who think like I do. Lots of them. I used to think that the thoughts I thunk were really strange and that if I ever spoke them aloud people would know what a weirdo I am. 1.832 more words


Vanilla Cinnamon Latte

“Our task must be to free ourselves… by widening our circle of compassion to embrace all living creatures and the whole of nature in its beauty.”

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Welcome To My Blog

'Balance' Final Player Avatar Rig and Animations

Since it had been suggested by the group, and I had the time to do so along with my art based roles, I took up doing the final animations for the player avatar for our game Balance. 177 more words


Before you say you love me, you should throw my heart in a blender and grind it up. The visual will serve you well. Does it make you sick to think about it; the thought of my warm blood spilling from the organ, painting spirals upon the plastic and oozing from the cap? 313 more words